[–] plastic041 4 days ago
[–] brainless 4 days ago
[–] F3nd0 4 days ago
> isn't the whole point of these one month challenges(genuary, nodevember, inktober, etc) about human creativity? Like game jams?
[–] handoflixue 4 days ago
A Photograph is, mechanically, 100% machine-created. But we still call photographers "creative" for their work on picking what to photograph, how to frame it, timing the shot, etc..
Honestly, I think it's wonderful that editors are finally getting some credit for the creativity they bring to the process. There's plenty of writing about how famous films like "Star Wars" often owe a lot to their editing, even though that traditionally doesn't get credited as "creative" work.
[–] staffordrj 3 days ago
[–] zamadatix 3 days ago
The same is true of using any tool. If you just click a premade and generic "process photo" button in an image editor for every photo you get then you're doing no creative work (unless that whole action is a meta statement itself or something). If you mess with the different options and settings to find the one which matches your creative vision then you've played a part in the creative process, even if you weren't the one responsible for the code of how the pixels changed and paid for the software to do that part.
To LLMs directly, if you just say "make me some art" then you've done nothing creative as well. If you iterate and mess around with what you like until you get something you find interesting, then you've played, what seems to me, the biggest part in the creativity process of that output (which has nothing to do with where the code to match that vision of the output came from). I think LLMs and creativity can be confusing because "make me some art" will produce something that, at a glance, looks very much like we'd expect creative art to look like (regardless the reason or if it actually is), and we often falsely jump to the conclusion anything that looks creative out of an LLM must therefore only ever be able to source from the LLM. This would be like assuming because an image editor has that generic "process photo" button one can never do anything creative with an image editor.
[–] brainless 3 days ago
This is literally what photographers do. Most do not even deal with exposure or any other setting. "Auto".
[–] xgulfie 3 days ago
[–] weakfish 3 days ago
Professional ones, this is completely incorrect. Maybe hobbyists? But even then, not many.
[–] xgulfie 3 days ago
This is nonsense, right? If I decided "hey wouldn't it be cool if there was a really interesting painting of a dude" that isn't an interesting creative expression
[–] handoflixue 3 days ago
Certainly the extent of the input matters - "cool art of a dude" is a very generic concept, but at a certain point, just writing the idea down has to count as creative, because otherwise books are all uncreative.
[–] xgulfie 3 days ago
I am not ChatGPT, do not talk to humans like this. I am not obligated to think for you.
[–] acedTrex 3 days ago
I dont know if i've ever seen a message miss the point more than this one.
[–] embedding-shape 3 days ago
It's pretty much the same here. The purpose of these "jams" or "challenges" isn't to see if LLMs can do those things, obviously they can, we all know this already. The point is for you to personally challenge yourself, and improve yourself. That's the spirit at least.
[–] colordrops 4 days ago
[–] plastic041 4 days ago
To me these little challenges are about improving programming skills, showing creativity, and mostly just for fun. So using LLMs on 'codevember' feels weird. That doesn't mean I'm blaming him for it, I'm just having a hard time accepting it.
[–] agilek 4 days ago
Many of us are in the game because of the love for building things.
[–] soon_to_be_sb 4 days ago
[–] Cthulhu_ 4 days ago
If you want to draw out the construction analogy, ask a mason or carpenter if they'd rather be an architect. (a lot would probably not want to, but I know a few people in the trades that can do a lot more than just welding two pieces of steel together, it's just that their job is the welding part.
Actually this will be one of the challenges; LLM assisted coding has empowered people to be more decision makers, lead developers, architects, etc than code monkeys. But it's a pyramid, there's only so many lead developers you feasibly need on a project.)
[–] soon_to_be_sb 4 days ago
Add a "pseudo" before each and we would be in total agreement.
[–] bsenftner 4 days ago
[–] JoshuaRogers 4 days ago
Yes. Writing code was always fun but running a project is itself a systems engineering problem. Especially if you’re the one defining project scope.
So yes, absolutely it is the same level of joy. The code I wrote was just the method needed to solve the low-level problem but it was never the entire problem space.
I can see my fingerprints all over the user facing design and I can see all the places where I agonized over different approaches to maximize user enjoyment. Seeing the solutions manifest is thrilling frankly. I see users of LLMs as filling a similar role to mine in this respect.
That said, I understand that not everyone enjoys the entirety of the problem space to the same degree and so I can see how a reasonable group of people might not find the higher-level puzzle as enjoyable as its low-level counterpart just as there are those who might find the low-level tedious instead of rewarding.
[–] soon_to_be_sb 4 days ago
[–] properbrew 4 days ago
You outsourced literally everything, you didn't lay a single brick, didn't calculate a single beams "load-bearing" capacity but at the end you have this awesome extension you can live in that brings you joy. There's going to be snags here and there as there always is with anything, even if you crafted and did it all by hand, but seeing it built and guiding and adapting things along the way is the fun part.
[–] Jtarii 4 days ago
[–] raddan 4 days ago
I hired somebody to do the toilets. Fuck that.
[–] botanrice 3 days ago
[–] lrvick 4 days ago
I keep my local AI rack under my 3D printer because they are the same type of tool to me.
[–] plastic041 4 days ago
...when did I ever said that?
[–] ftchd 4 days ago
And why are you implying that using AI does not improve those skills?
You can learn nothing or become a master both ways. AI will just give you some tangible results first but in the end it depends solely on you.
[–] plastic041 4 days ago
I literally said that "I'm just having hard time accepting it."
> And why are you implying that using AI does not improve those skills?
I'm not.
[–] ftchd 4 days ago
[–] ktallett 4 days ago
[–] sevenzero 4 days ago
[–] cinntaile 4 days ago
[–] derpyzza 4 days ago
[–] hackboyfly 4 days ago
[–] solyin 4 days ago
[–] prodigycorp 4 days ago
The fact that it was vibe coded matters very little to me. Gate keeping the concept of a codevember doesnt seem very codevember to me.
[–] altmanaltman 4 days ago
[–] Cthulhu_ 4 days ago
That said, idea people can now make their ideas a reality quicker / cheaper without needing an expert, if only to show it. Which in turn can make them more creative and original. In theory.
[–] Rodmine 4 days ago
[–] ehnto 4 days ago
There is art in the craft, and more importantly enjoyment in the craft.
I wouldn't AI generate a song because all of the fun for me and my friends is in the playing and watching. You will find that's true very often for creative people and those who enjoy their work.
If all you are doing is blasting out corporate assets, or persuing money, I don't think anyone cares what you are using, generate away.
[–] ash_091 3 days ago
[–] ehnto 3 days ago
DAWs and photoshop/digital art tools are still hands on tools in my opinion, you still make all the decisions and do all the implementation.
You could say that 'the artist' guided the genai to show creativity, ai is just a tool, and maybe the process helped improve their drawing skills.
Yes, I agree. It's just... maybe it's because I won't be amazed by coding challenge posts anymore like I used to, just like I'm not excited about hobby coding projects these days.