"There's a tendency among the press to attribute the creation of a game to a single person," says Warren Spector, creator of Thief and Deus Ex.
[–] glouwbug 1 day ago
[–] emmanueloga_ 1 day ago
EDIT: I had the wrong writer. Sheldon Pacotti was the lead writer of the original Deus Ex (2000). He wrote the AI dialogue, so the Morpheus quote is almost certainly his. Chris Todd and Austin Grossman also wrote for the game. Mary DeMarle wrote the later prequels (Human Revolution, Mankind Divided).
Pacotti has more books on his site [2]. Anyone familiar?
EDIT 2: Someone recommended Demiurge in this very post!
The linked article calls Deus Ex "pulp, not prophecy." I think "pulp" is a method, not a statement about quality (not sure if the author of the article has the same thing in mind).
I also love the pulpy/noir dialogue in Max Payne first games (1, 2). What are other games with good writing like this? (not necesary pulp)
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[–] 44mkultra69 14 hours ago
The "but" alone loses the whole damn case the dude is trying to make ...
[–] analog8374 1 day ago
It's so mammalian.
[–] Yokolos 20 hours ago
[–] glouwbug 14 hours ago
[–] analog8374 14 hours ago
[–] LarsDu88 1 day ago
Perhaps we need a better prototype for a much larger system...
[–] manapause 1 day ago
It was all fun and games until I created a personal psychotherapist and realized that I don’t have a fear of AI because I know how it works. There is an uncharted landscape of horrifying growth when we leave our safe space and take these tools somewhere else entirely.
[–] hyperman1 1 day ago
[–] userulluipeste 1 day ago
[–] RetroTechie 1 day ago
[–] Agentlien 1 day ago
I've seen a lot of discussions among fans about why one specific publicly visible person made this or that decision when he was never part of any discussion related to it.
[–] Terr_ 1 day ago
It also happens in stories about how X was invented/discovered in history (ignoring a thousand required incremental steps and simultaneous discoveries) or how we can't help but intuit patterns in data we abstractly know is random ("hot streaks", "the coin is overdue for landing the other way".)
[–] globalnode 1 day ago
[–] smallmancontrov 1 day ago
[–] bluedino 1 day ago
[–] ahartmetz 1 day ago
I'm sort of OK with calling the iPhone an invention because it was a big improvement in several areas at the same time, but apart from that?
[–] Lerc 9 hours ago
That's why iPhone clones turned up almost immediately. Management said to their devs, ok now Apple has done it, you can make that thing you've been wanting to make for ages. The capability was there, what was missing was the belief that something better was possible and needed.
[–] shepherdjerred 1 day ago
My understanding is that he often came up with ideas for products and 'forced' engineers to find a way to make it possible. He wasn't very technical, but in a way that was a strength.
[–] ahartmetz 22 hours ago
[–] bigstrat2003 1 day ago
[–] satvikpendem 1 day ago
[–] deadbabe 1 day ago
The myth of the solo creator who heroically makes something amazing has a romantic appeal to a lot of people, especially those who dream of doing such a thing themselves someday. In truth, all great things in history have many collaborators and what we think of as the “creator” is often just a person who played the role of bringing together the collaborators, with perhaps a few other direct contributions.
But in the AI era, this solo-creator myth can now become reality, or if you are more cynical, just an even deeper delusion that exploits the non-consensual labor of millions for one’s personal benefit.
"The individual desires judgment. Without that desire, the cohesion of groups is impossible, and so is civilization. The human being created civilization not because of a willingness but because of a need to be assimilated into higher orders of structure and meaning. God was a dream of good government. You will soon have your God, and you will make it with your own hands."