Not in an age of AI.
I mean if you want to code all this stuff by hand, I get it. But that's a choice. And since it's a choice that means shoehorning a Blender UI into a "bargain-basement game editor" (and having a "bargain basement game editor) isnt really needed. You absolutely don't need to spend a lot of time arranging UI stuff.
Game tooling is pretty trivial now and it's not user-facing. Again, I fully understand why someone would want to do this themselves still but let's not pretend thats not a choice at this point.
[–] beepbooptheory 1 day ago
[–] nullstyle 1 day ago
Edit: the snark I’m responding to has been edited out
[–] beepbooptheory 1 day ago
[–] nullstyle 1 day ago
For the types of tools that your coworkers are paid to use, vibing a first draft and developing from there is so much more time and money efficient than writing by hand that you would be dumb to spend your tooling budget differently.
Thats how i read it. Someone still needs to use tools, no one is saying that claude is going to one shot mass effect 4 yet.
[–] jasomill 1 day ago