points by luckydata 1 day ago | 0 comments
Polished is not the word I reach for when I think of Blender's UI
[–] Jtarii 1 day ago
Blender may be the single most polished open source project ever made.
It is actually a miracle that it is as good as it is considering other open source graphics programs like GIMP are horrendous to use.
[–] Andrex 1 day ago
I'm using it as a video editor for Linux, and I'm constantly surprised how rock solid and fast it is. DaVinci wouldn't even run on my PC without a GPU, but Blender can run on anything I throw at it. And aside from those two, the video editing situation on Linux is a wasteland. I'm so glad Blender added VSE, and that I found it and learned it.
[–] coldtea 1 day ago
There's a lot of thought in Blender's UI, and a lot of improvements over the years.
Fundamentally all 3d modelers have inherent degree of complexity. The ones that give a "simple" facade with fewer options make other things harder or having to look into obscure places.
All of that are beside the point however: people will use this as a GUI library, not as a Blender's UX design.
[–] soulofmischief 1 day ago
This was true 20 years ago but has not been true for a decade. Blender evolved from among the worst UI/UX on the planet to among the best. It's now fast, intuitive, decently hierarchical and well-organized, leans into search and pie menus, in general it's very polished and in some ways ahead of the curve.
[–] 20k 1 day ago
[–] fc417fc802 1 day ago
I absolutely detest it (TBF I haven't used it for the past ~2 years) but I also recognize that it's an incredibly difficult problem space that lacks an obviously good solution, the tool itself is inherently and irreducibly complex, it's a free project with extremely limited resources, it's been consistently improving over time, etc, etc.
[–] DrewADesign 1 day ago