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points by scotty79 1 day ago | 0 comments
That sounds like an amazing idea. I've been using a lot of Rust+GPUI and sometimes behaviors that I'm expecting to be there just aren't.

Swapping it for UI that's as battle tested as Blender might improve things.

[–] _odi_ 1 day ago
Super curious about the limitations you see in GPUI! I built a custom rust UI framework for the software i am developing but i always kept an eye on GPUI, what is limiting about it in your opinion?
[–] zigzag312 1 day ago
I'm curious about the limitations too.

GPUI and Makepad are the two Rust UI frameworks that seem the most interesting for what I'm looking for in a UI framework (hybrid immediate/retained mode, self-drawn widgets, open source).

[–] scotty79 1 day ago
Not so much limitations. Rather behaviors I'm used to, around scrolling content, input fields, splitters for resizing panes etc. Can't recall specifics right now. Just small things that I usually get out of the box had to be implemented here.
[–] Narishma 1 day ago
A glaring limitation is that it requires a modern GPU, which makes it unusable in many contexts.