Hacker News
Multiplayer tanks that demolish real buildings from OpenStreetMap(worldstrike.fun)
172 points by n4ze3m 1 day ago | 126 comments
[–] croniev 1 day ago
Just me or is this a bit cynical? Don't get me wrong, I'm sure the gameplay is fun and everything. Just the concept makes me really uneasy, especially as I have a friend who's house was destroyed recently in war...
[–] AspireOne 1 day ago
I think it's fun, not cynical at all. I'm sure if my close one was shot, I'd be uneasy playing call of duty, and so on.

I'm sorry for your friend.

[–] yesco 1 day ago
As someone who was personally a victim of a violate car accident when very young, causing permanent facial scarring; I give everyone permission to play GTA, Wreckfest and Burnout 3.

I would hope my friends would never use me to say otherwise.

[–] bzbz 1 day ago
Meta comment to say I appreciate the measured takes and responses you and parent comment had.

Overall feels net-positive.

I know meta-comments are discouraged, but I wanted to encourage managing emotions during discourse with clear emotional fuel.

[–] user43928 1 day ago
I wouldn't say so, since shooting at mini tanks and buildings that look like cardboard on a gray street map doesn't seem connected to real events.

That said, I did not find the game fun. It was laggy, UI elements seemed a bit sloppy and cut off, and the purpose of buttons wasn't very clear. Also, I saw mostly brown tiles rather than buildings, maybe it was already all destroyed.

[–] n4ze3m 1 day ago
Thanks for the honest feedback. The lag was the server struggling with today's crowd, and I've shipped fixes for it over the last hour. The brown tiles are rubble from earlier players. Pick a city further away and you'll find it untouched.
[–] sd9 1 day ago
I'm surprised by the comments defending this, I also think it's in poor taste. I wouldn't say cynical, in my opinion it's worse than that, it's too real.
[–] Grimburger 1 day ago
If it makes you feel any better tanks are almost useless now in modern war.

They can't at all compete with some off the shelf kids toy costing $30 with a HEAT round attached. The cost differential here with a 35 million euro tank is beyond pale.

[–] zeryx 1 day ago
It's art, it's supposed to make you feel uneasy. If this wakes you up by making a faraway concept suddenly seem real to you - I'd say the artist did a very good job.
[–] tokai 1 day ago
This kind of outrage takes away from things that are actually distasteful and cynical. Conflating unproblematic things with actual harmful things is a you problem. Policing tone, while people are actually dying out there, is more cynical that this game. The only outcome here is there you guys feel better about yourself.
[–] sd9 1 day ago
It's not really outrage, I just think it's in poor taste. Unproblematic is a matter of opinion, which we're each entitled to.
[–] 1shooner 1 day ago
Having a negative opinion is not policing. If you want to spend your free time simulating destruction, that is really your thing. It's common entertainment. It doesn't mean others can't share a different perspective on it.
[–] bemtevi 1 day ago
I don't think that quite makes sense. Sometimes it's useful to point out/shame unsettling things that happen in society, even if it doesn't directly cause harm.
[–] hlynurd 1 day ago
I both think this is allowed to exist in addition to finding this tasteless.
[–] brenschluss 1 day ago
It sounds like you yourself are outraged and policing how people feel about this game?
[–] OsrsNeedsf2P 1 day ago
You're on HN, where people celebrate YC companies that in "defense". The majority of people in our networks would bomb a house if it completed their next round. Let's not pretend that we're surprised people defend this.
[–] 0_____0 1 day ago
It's been jarring to see just how thin morality in engineering was all along. Turns out it's mostly downstream of whatever level of morality doesn't get VCs uninvited from cocktail parties.

Edit: typo

[–] nancyminusone 1 day ago
This game is only too real if after playing it, you suddenly have an urge to purchase a Komatsu D355A bulldozer
[–] thedellmonitor 1 day ago
NO FUN ALLOWED
[–] latexr 1 day ago
Fun is very much allowed. But people are also allowed to question if one person’s fun is another person’s pain.

Like, if a bunch of kids caught a stray cat, tied him up, and started shouting in his ears and laughing, would you stop them? And if they complained “no fun allowed”, would you think that was fair? What about if there was a video game in which you beat to a pulp deepfake representations of your friends and family? Do you not agree it would be reasonable for some people to find that in bad taste, including those who have suffered from domestic violence in real life?

You may say that this is just a game, but media affects people too. There are thousands of games where you can shoot at fictional infrastructure, is there really that much to gain from destroying representations of real buildings?

[–] ThrowawayR2 1 day ago
> "media affects people too"

The previous incarnations of that, like "videogames cause violence", "superhero comic books cause juvenile delinquency", "D&D causes satanism", "rock and roll caused a decline in youth morals", are nonsense that was discredited long ago.

[–] latexr 1 day ago
You completely misunderstood. I meant that media affects people emotionally. Have you ever seen a person cry watching a movie? Have you ever seen someone say “this story speaks to me on a personal level”? Have you ever seen someone say “I couldn’t finish the show, it reminded me too much of my own father and his struggle with the same disease”? That’s what I meant, not “booga booga, fear mongering”.

God damn, why must HN always assume the worst? Engage in good faith for once, stop assuming every argument is made by an imbecile and that you understand everything and are the lord of reason.

[–] croniev 1 day ago
Thank you for putting it elegantly, I think that was also was unsettles me. Not "media causes X" but rather how it can latch on to conceptual and emotional systems. Not saying it is a problem or should be forbidden, just calling into question what kind of meaning we are reinforcing.
[–] vrighter 1 day ago
if my playing a game hurts someonec it's not my problem. If The game were targeted directly at them i'd understand. But this "nobody should ever do anything because someone, somewhere, has had a bad experience that was vaguely related" just does not make sense
[–] latexr 20 hours ago
> "nobody should ever do anything because someone, somewhere, has had a bad experience that was vaguely related"

That’s not the argument. Instead of reading the words, you’re fabricating an argument in your head and fighting that. You saw an idea, by your own admission were unable to make sense of it, but instead of trying to steel man to understand it you chose the most fallacious wrong interpretation and attacked that. You’re not having a conversation, you’re arguing against a straw man of your own creation.

[–] vrighter 16 hours ago
"Just me or is this a bit cynical? Don't get me wrong, I'm sure the gameplay is fun and everything. Just the concept makes me really uneasy, especially as I have a friend who's house was destroyed recently in war..." how is that not it?
[–] hexagonsuns 1 day ago
Your premise makes no sense. We’re talking about a top down tank game where the buildings don’t even resemble their real life counterparts here.

If you’re offended by this, maybe you should just not engage with it. Why does the onus fall on the creator?

Take a look at Battlefield. Should we take that down because it simulates war? Maybe we should remove guns from ever appearing in media because people have died from guns. Should we remove color from media because it may be insensitive to the colorblind? Why don’t we just remove all words everywhere because someone has had their feelings hurt by words. Where do we draw the line?

[–] latexr 1 day ago
> If you’re offended by this

I’m not offended by it. I am in fact very politely and cordially inviting the commenter above to consider a different perspective, and my approach to this subject in this entire thread has been one of compassion and curiosity, which is easily verifiable. I recommend doing that before launching on tirades of bad faith argumentation.

It’s been my observation that people who accuse others of being offended are themselves the most easily offended. Very much like the people who call others “snowflakes” have the thinnest skins themselves.

> maybe you should just not engage with it.

Despite it not being my case, those who are offended can and should very much still engage. Suggesting otherwise is nonsensical and a tool of those who promote hate. There is no societal progress if those who see something wrong do not speak up.

> (…) Should we take that down because it simulates war? (…)

I said in my comment that we already have thousands of games like that. I didn’t say that was bad. You are arguing in profound bad faith and are not even doing a good job of hiding your repeated straw men. I recommend you learn to engage with the arguments, instead of making up new ones in your head and fighting those.

[–] ThrowawayR2 1 day ago
> "my approach to this subject in this entire thread has been one of compassion and curiosity, which is easily verifiable."

You were lambasting the HN community with various pejoratives like "blowhards" and "putrid" in a comment (https://news.ycombinator.com/item?id=50390997 ) in this thread 5 hours ago? There is no good faith interpretation for that I'm afraid.

[–] hexagonsuns 1 day ago
Calling me out for “straw manning” by creating your own straw man is very cool.

You misunderstand the entire premise of my original comment, presumably on purpose. Oh well, I guess that’s just how online discourse is now.

[–] ErroneousBosh 1 day ago
> Like, if a bunch of kids caught a stray cat, tied him up, and started shouting in his ears and laughing, would you stop them? And if they complained “no fun allowed”, would you think that was fair?

You are talking about directly harming another living creature who cannot fight back.

> What about if there was a video game in which you beat to a pulp deepfake representations of your friends and family?

You are talking about "harming" a collection of north and south facing flips on a disk, a few ones and zeros in a RAM chip. Hell, we used to actually make Quake characters with our real faces on back in the day so you really could blast your real-life friends and family to pieces.

[–] latexr 1 day ago
> You are talking about "harming" a collection of north and south facing flips on a disk

No, you missed the point. It has nothing to do with the entities in the game, it’s about the player outside of it. Look, it’s all well and good to blast your friends in a game and call each other rude names and whatnot, have fun! But you understand that’s OK because you have consent, right?

Here’s a story for you. I have omitted unnecessary details because outing anyone isn’t the point. There was a guy who played a certain competitive game. He was a good person, but he had the habit of describing a big game loss as a “rape”. He wasn’t trying to be malicious, he described himself as having been raped too when he lost big. But he threw it around too casually, and one day he played against a rape victim. Now, can you put yourself in the other person’s shoes and understand how having a traumatic experience thrown back at you casually can make you feel? And even if you believe it wouldn’t bother you personally, can we agree that everyone is different and that we shouldn’t ignore how they feel their pain? That there are little things we can all do to make other people be comfortable, and in turn they may do the same for us?

That’s all I’m saying, that we should practice some empathy. I’m not even saying this game shouldn’t exist, I’m only asking that we recognise that it may affect some people in major ways most of us on this website can’t possibly understand (and we should be thankful for it, not derisive) and that we should take that into account. In short, remember other people exist and share the planet with you, and try to not be a dick to them.

[–] ErroneousBosh 1 day ago
It's quite a leap from using the word "rape" in that context, which no-one in their right mind would think is acceptable, to thinking that maybe possibly somebody somewhere could possibly be offended by a game that they might or might not have seen where you blow up cardboard box-like structures on a map.

Do you also believe that "cultural appropriation" is a thing? On a scale of 1 to Taylor Swift how white and suburban middle-class are you?

[–] sheepscreek 1 day ago
Not just you. With a fourth of the world in an actual war, it doesn’t sit well with many of us.

That said, whoever made it might not be thinking about that. A kid could vibecode a game these days. I wouldn’t hold it against them.

Moreover, many AAA games glamorize war (Call of Duty, Far Cry, Battlefield…) or crime (GTA, Red Dead Redemption, Payday, Hitman…).

[–] wvh 1 day ago
Almost everything fun doing is going to have a naughty element that's bound to upset somebody.
[–] treapassing-sil 1 day ago
You mean I cant read certain books without upsetting someone. oh wait... think I know the answer. ;)

This used to be so ridiculous it was satire.

[–] dsdungeon 1 day ago
I think it’s the particular design choice of leaving emoji on the rubble you destroyed, with options like a skull, fire and so on.

The Call of Duty series gives a much more detailed view of the battlefield, with a lot more blood, and it doesn’t get a reputation for being cynical because it doesn’t force your hand with a choice that feels like mockery of the situation. This game’s emoji defaults slightly do, whether it was intentional or not.

[–] treapassing-sil 1 day ago
ya. If those are the emojis used. I have to agree with you.

Would give better perspective if your own virutal geographical building was equally destroyed as destroying others.

Would also be better if RL names where replaced with fictional random names.

[–] bemtevi 1 day ago
I think it's rather poor taste to code something like this. Usually when buildings or other things are destroyed in movies or even a game, it's to tell some kind of story. In a way telling the story brings the justification because the destruction in the story is usually counterbalanced by someone trying to stop it, which brings the story to the level of good being done.

This is just wanton destruction and has nothing good in it.

[–] ndriscoll 1 day ago
I mean, technically, Blast Corps had a story (you needed to pave the way for a runaway nuclear missle to not crash and explode or something), but then you'd get medals for thoroughly destroying everything anyway, because really it was about knocking down buildings and the "story" was a silly pretense. And it was great.

Rampage and its sequels were pretty much also just "destroy buildings, the game," and also great.

My kids enjoy building with tiles and then knocking it down.

If you've ever shot a gun or detonated some explosives in real life, you'll know that's fun too despite these things being used to hurt people also.

[–] ThrowawayR2 1 day ago
Red Faction: Guerilla had physics based modeling of damage to structures and an auxiliary game mode where the objective was to collapse as many buildings as possible within a time limit using demolition charges and other weapons. (Of course, the player is a noble revolutionary fighting an oppressive government so there's a fig-leaf of social acceptability.) Precise and quick placement of demolition charges on structural supports was key to getting a good score. If they'd had some sort of procedural map generation for it, I'd probably still be playing it today.
[–] ErroneousBosh 1 day ago
Counterpoint - the whole point of the arcade game Rampage was to have a big monster punch lumps out of buildings and helicopters, and just destroy as much stuff as possible, and everyone played the absolute shit out of that.
[–] xboxnolifes 1 day ago
I dont see how its any worse than any other war video game.
[–] latexr 1 day ago
I had a similar thought.

https://news.ycombinator.com/item?id=50390997

If your friend would be willing to share their thoughts, I’m interested in learning. Of course, if they don’t want to share or you think it would be disrespectful to even ask, don’t. I’m just thinking the perspective of such people should not be ignored.

[–] Almondsetat 1 day ago
It's AI slop which was probably made in an afternoon with zero human input, you're giving it too much credit
[–] solyin 23 hours ago
Zero human input? AIs just running around on the Internet doing things with no human behind them at all? Because that would be huge news! Even a Cron job fired at Claude telling it to do something still required a human to set that up in the first place.
[–] stronglikedan 1 day ago
Didn't we all learn to not connect fake entertainment with reality when we were kids? What does one thing have to do with the other? Seems a bit overdramatic to me, and life's too short, and already stressful enough, for that.

Now, it would certainly be in poor taste to ask for your friends old address so we could destroy their virtual house, but I don't see anyone doing that here.

[–] maxglute 1 day ago
I think many counterstrike kids wanted to custom map of their school, or suspended for making one. Wanting to call down artillery in HOA is as natural as want to drown named SIMs.
[–] unrented7977 1 day ago
Reminds me of using Microsoft flight simulator to practice crashing into skyscrapers
[–] pipe01 1 day ago
Reminds me of the kid that got expelled for modelling his school as a Counter Strike map
[–] RockRobotRock 1 day ago
Multiplayer flight sim lets you destroy real skyscrapers
[–] petre 9 hours ago
Come on. I just wrecked the revenue service's building. While it doesn't look like the actual thing, it was still fun. Thank you, game creators!
[–] tokai 1 day ago
You are overreacting. Its not cynical.
[–] croniev 1 day ago
gee, thanks for your differentiated opinion!
[–] iberator 1 day ago
Its just you. Get a grip. People are doing war since ancient times. Its in our dna
[–] croniev 1 day ago
a lot going on in this comment. Maybe you should get it examined hahaha because I really don't understand what point(s) you are trying to make here.
[–] n4ze3m 1 day ago
I'm really sorry about your friend's home. I never meant it that way. It started as just a 3D map that you could drive around. Then I added collisions, then a tank, and it grew into a game from there. None of it came from anything in real life. But I understand why it feels uneasy when war is real for people you know.
[–] heggy 1 day ago
Fun idea but horribly laggy. Just driving down a street and I would get bounced back constantly and make very little progress. Ping was showing up as much as 5000ms
[–] n4ze3m 1 day ago
sorry, that's on me! Way more people showed up than I expected and the server couldn't keep up. When it falls behind it drops your inputs and yanks your tank back, so that's the bouncing. I found the culprit (collision checks looking at way too many buildings)
[–] TheSkyHasEyes 1 day ago
Still same lag for me. But love the effort. :)
[–] vfosnar 1 day ago
as an active osm contributor and community member and io games enjoyer i love this.

if the author is readin this by any chance pretty please improve the attribution placement, projects like this are whats bringin interested people in to help us build a better open map for everyone <3

[–] n4ze3m 1 day ago
Thank you! You're right, it was buried behind a tiny ⓘ. Fixed now, so the OpenStreetMap credit is always visible in-game and on the home screen.
[–] erelong 1 day ago
Top comment is kind of skeptical of this kind of game idea, so let me go in a different direction (I'm not necessarily bothered by the game concept):

what other kinds of games could we create using OpenStreetMap?

Could the game have a "rebuilder" role for people to rebuild destroyed areas?

Could you do like a "Pokemon Go" and search for hidden treasure in different areas?

Could you just "mark" areas without destroying them, like capturing different areas with colors or something?

[–] avereveard 1 day ago
I saw a number of zombie rts based off map data so that niche is covered

Truck simulation seem a good target, beamng trough earth mod already see convoys happening

I guess cannonball runs works to an extent but osm road are quite buggy out of a 2d plane

Xcom apocalipse style would work too, with faction controlling zones, and building tags deciding if it count toward production, manpower, or economy

I'd like something like combat mission, that game was always limited by artificial maps and doesnt require a lot of details

Monster rampage is due a remake if we want to stay on the destruction theme

And maybe missile commando with real casualties

There is a number of games about responding to emergencies that would benefit from a real citiscape

[–] xboxnolifes 1 day ago
I dont remember if it was make with OSM or something else, but there was a subway planning game posted here some time back.
[–] peibin 1 day ago
It's just for fun guys. It's just a game ! Don't let game play yourself !
[–] stronglikedan 1 day ago
Some people are just hopelessly overdramatic and incapable of separating fact from fiction. Seems like a hard way to go through life if you ask me.
[–] fixitplz 1 day ago
I want to try this but every time I try to join either from my mobile or desktop (both on WiFi), I get this error: "That callsign belongs to another player. Pick a different one." that comes from the Railway-hosted wss://worldstrike.fun/ws

Here's a full response with headers:

HTTP/1.1 101 Switching Protocols Connection: Upgrade Sec-Websocket-Accept: GeKaJfsfiYd9s2vROz7kMU3RDWA= Sec-Websocket-Extensions: permessage-deflate; server_no_context_takeover; client_no_context_takeover server: railway-hikari Upgrade: websocket X-Railway-Request-Id: UA8DKXk_TKiusD2aYqVb7A x-hikari-trace: lhr1.7mfs x-railway-edge: lhr1

{"type":"error","message":"That callsign belongs to another player. Pick a different one."} Connection Closed: 1005

[–] n4ze3m 1 day ago
sorry thats confusing names are locked to the first browser that users them, so someone else probably took it
[–] jaapz 1 day ago
5 minute respawn timer after being shot is a bit excessive
[–] n4ze3m 1 day ago
Fair point, Just cut it to 30 seconds.
[–] notcrazylol 1 day ago
yeah i just started and someone shot me. Now i gotta wait 5mins?
[–] dasyatidprime 1 day ago
I can't load the thing, but the idea reminds me of the trope of adolescents playing early FPSes and making maps based on their homes and schools, for good or for bad…
[–] pjmlp 1 day ago
Neat idea, however in my home town it quickly gets stuck on the streets, maybe the collision testing isn't that great.
[–] BonesJustice 1 day ago
This would be so much more fun if the buildings actually looked vaguely like their real-world counterparts. The grand Victorians on my street look like nondescript office buildings. But I assume that’s a limitation of the map provider.
[–] glibg10b 1 day ago
It keeps saying "Your connection dropped. Let’s get you back out there." after a few seconds, then returns me to my spawn point. I don't see any bad HTTP status codes in the network tab

Can you make it a little more resilient on Wifi + 4G? I would really like to try this, it seems fun

Also, incorporating elevation data would also be really cool

[–] n4ze3m 1 day ago
thanks, found it! The server was kicking laggy connections. Fixed, and it auto-reconnects now.
[–] glibg10b 1 day ago
Hah, I thought it just randomly started working. But no, you fixed it :)
[–] discoinverno 1 day ago
Nice! Are tanks spawned at the last picked location? I picked my hometown as I wanted to demolish a friend's house, and I was surprised to find 2 tanks there (it's a random small city in Europe).

I also have the bug where it keeps respawning me to the starting point after ~30 seconds

[–] n4ze3m 1 day ago
They're real players, no bots! The 30-second reset was a connection bug, fixed now.
[–] ByThyGrace 1 day ago
This thing just crashed my whole DE. My GPU reset. Haven't had one like that in years.
[–] n4ze3m 1 day ago
Sorry! It's WebGL, so it shouldn't be able to do that. Which browser, OS and GPU? I'd like to track it down.
[–] anonymous908213 1 day ago
This happens on every shitty vibe coded 3D webapp that makes it onto HN. I don't know what the fuck they're feeding these bots.
[–] rescbr 1 day ago
Eh, the browser sandbox shouldn't allow random web pages to crash the whole desktop environment.
[–] chiph 1 day ago
For US addresses, can you include the state in the search? It's common for the same city name to be reused. For example: Dallas North Carolina (small town) vs Dallas Texas (metropolis)
[–] gosen 1 day ago
it's kind of entertaining as a game for sure, but I guess last few years changed me in a way that I felt sad when I played.. I guess because I thought that it can easily be a reality and it is a reality in a few places right now :(

of course there're still many games with violence which I played and I don't want to be a moralist, but here something clicked differently, is it the "real buildings" maybe?

[–] igleria 1 day ago
I don't get it, how is it possible people are in my local town? or is this more populr than this thread? fun stuff nevertheless.
[–] n4ze3m 1 day ago
Real people, no bots :) If you join with the default option, you're dropped near where other players are already fighting, so you'll usually find company
[–] igleria 1 day ago
but I chose Drogheda! (random ass town in Ireland)
[–] nothingnix 1 day ago
The others probably chose to spawn "near players", so that's how they ended up in your random ass town in Ireland
[–] Den_VR 1 day ago
I can see the potential already for an acquisition by Match Group.
[–] indrex 1 day ago
Saw no buildings. Fired at the next tank.
[–] n4ze3m 1 day ago
tanks can fight each other too! Press M and drive somewhere new for buildings nobody has flattened yet
[–] brontosaurusrex 1 day ago
Is there a way to change viewing angle?
[–] n4ze3m 1 day ago
Yes! Press C to switch between the chase and overhead camera, and scroll (or pinch on mobile) to zoom.
[–] brontosaurusrex 1 day ago
I understand. I meant, can i get rid of this top-down view? I like the lowpoly model btw, is that something you modeled or ai creation?
[–] netsharc 1 day ago
I guess I wasn't the first to have the idea to flatten the White House...

Bye bye, ballroom!

[–] treapassing-sil 1 day ago
Destroying Mar-a-logo is a blast! So cathartic.

But I'll stick to destroying places that have made my life miserable.

[–] hettygreen 1 day ago
The Last Starfighter meets the IDF
[–] colpabar 1 day ago
>ctrl+f "idf simulator"

>no hits

very disappointed

[–] jms703 1 day ago
I just demo'd my own home. Kinda felt nice. Always wanted to rebuild it.
[–] mrlonglong 1 day ago
I loved blasting that wretched shop opposite my street. Thumbs up.
[–] jimmydddd 1 day ago
I can't see my tank because the status box takes up most of the screen?
[–] jagged-chisel 1 day ago
Would love to see some stats on what people decide to destroy …
[–] n4ze3m 1 day ago
about 7500 buildings have been destroyed since this was posted. most are houses, shops, restaurants and offices. I'll add a stats page soon so anyone can see it.
[–] u03c6 1 day ago
of all the fun things you could do based on OpenStreetMap choosing to destroy cities says a lot about the values of our times
[–] Glyptodon 1 day ago
Keep getting "lost the convoy."
[–] NDlurker 1 day ago
Anyone else immediately think of San Diego?
[–] cowlevel 1 day ago
Hi there! My name is Ender, and I'd love to play this game.
[–] behole 1 day ago
FUN. Tanks are not my "thing" but it was fun to cruise around LA shooting at stuff. I have always wanted to make a racing game with real roads around you. Make segments like from the house to the store and see who can drive em the fastest in game. Good inspo from worldstrike! TY
[–] m00dy 1 day ago
it's missing interpolation on position estimation.
[–] n4ze3m 1 day ago
It was timed by server ticks, which fell behind under today's load. It's fixed now, so refresh and it should be smoother.
[–] m00dy 1 day ago
add some bots.
[–] n4ze3m 1 day ago
I actually built bots today for load testing. Maybe they'll get to play for real some day.
[–] pythonRon 1 day ago
It would be more fun if I could pick a city. Knocking down Trump's white house would be a kick.
[–] hobofan 1 day ago
You can pick a city and exact location on the map.
[–] snvzz 1 day ago
That's how you get the law enforcement knock on your door.
[–] pythonRon 1 day ago
Or Trump Towers!
[–] latexr 1 day ago
I am genuinely interested in the opinions of people who live in or fled war-torn countries. Would they find this in poor taste? That it trivialises ongoing struggles? Have they tried looking into their own cities? Do they not care? Do they think this is somehow useful? Does it surface memories? Are they more bothered by the execution?

Of course, we’d need more than one or two data points. If you know someone (or are you yourself) in that situation, I’d welcome learning your thoughts. No judgement or ulterior motive, just looking to understand another perspective.

Edit: And, of course, the downvotes are already coming. Don’t know why I bother with this community anymore. Call for exploiting and exterminating other people (I’m not talking about this submission) and you are celebrated; but try to be empathetic and learn about others, no sirree, can’t have that, that’s a grave offence to the great hacker blowhards who frequent the big AI News network. This community has become putrid.